About DeepMotion

DeepMotion is building a platform for motion intelligence powered by advanced physics simulation, computer vision and machine learning pipelines. We teach AI to understand the body languages and bio-mechanical analytics of humans and animals for applications in mobile, social, VR/AR, home, sports and outdoor environments.

The team came from Blizzard, Disney, Pixar, Ubisoft, Zynga, CMU and Tsinghua with average 10+ years of experience. The Company was founded in 2014, and is headquartered in San Mateo, CA.

Computer Vision Engineer

We are now recruiting computer vision engineers to help us to build DeepMotionā€™s Perception Engine, a software library for human pose estimation and activity recognition. The DeepMotion Engine has multiple real world applications, and runs natively on Windows, Mac, and mobile, and is accessible via a cloud-based REST API. We are seeking talented and motivated software developers to help build our libraries and applications. As a DeepMotion Vision Engineer, you have the opportunity to work on projects from training deep learning models in Python, writing production code with hardcore C++ and CUDA, or building applications with state-of-the-art game engines. The ideal candidate is a hunger to use computer vision and machine learning to positively impact millions of lives.

Computer Vision Engineers work on a diverse and stimulating range of projects including: developing algorithms and prototype applications, providing software design and programming support to research projects, along with architecting and implementing software libraries.

We encourage collaboration across all groups, leading to ambitious creativity and the scope for innovative research breakthroughs.



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Please send your resume and cover letter to [email protected]